Huang Zhong is a high-utility Marksman in Honor of Kings, famous for his “Turret Mode.” He is the ultimate siege engine, capable of defending bases or melting entire teams from behind a wall of artillery fire. Playing him requires a keen sense of positioning and knowing exactly when to plant your feet and when to run.
Skill Breakdown
Passive: Gunnerโs Spirit
- The Mechanic: Each basic attack grants stacks of bonus Physical Attack and Critical Strike rate (up to 5 stacks).
- The Turret Bonus: While in his Ultimate (Turret Mode), these bonuses are doubled.
- Tip: Warm up your passive by hitting minions or monsters before a fight starts. Entering Turret Mode with 5 stacks already active makes your first shot devastating.
Skill 1: Unleash Your Potential
- Mobility: Grants a massive 70% movement speed burst that decays over 2 seconds.
- The “Panic Button”: If you are in Turret Mode, using this skill instantly cancels it and lets you run.
- Passive: Permanently increases your Physical Attack.
- Tip: Save this skill for escaping assassins. Never use it just to get to a lane faster if you think an enemy is nearby.

Skill 2: Lay the Mines
- Utility & Defense: Places a mine that provides vision, slows enemies, and shreds their armor.
- The Shield: If an enemy trips a mine, Huang Zhong instantly gains a damage-absorbing shield.
- Tip: Always keep a mine on top of yourself while in Turret Mode. If an assassin jumps on you, they will trigger the mine, slowing them down and giving you a shield to survive their burst.
Ultimate: Bring out the Artillery
- Turret Mode: Huang Zhong dashes slightly and sets up a stationary artillery position. He gains massive Physical and Magic Defense.
- AOE Damage: His attacks become long-range shells that deal massive splash damage. You get 5โ7 shots before the mode ends.
- Tip: Positioning is everything. Set up behind walls or inside bushes to make it harder for enemies to reach you.
Core Combos
| Combo Name | Sequence | Purpose |
| The Defensive Setup | $S2$ (on self) $\rightarrow$ $Ult \rightarrow$ Autos | Standard team fight positioning. The mine protects you while you fire. |
| The Quick Reposition | $Ult \rightarrow$ $S1$ (to exit) $\rightarrow$ Move $\rightarrow$ $Ult$ | Moving your turret to follow a retreating enemy or dodge a skill shot. |
| The Duel | $S2$ (on enemy) $\rightarrow$ $S1$ (Speed) $\rightarrow$ Autos | Fighting a 1v1 without using the Ultimate. Use the armor shred from the mine to win. |
Counter Matchups
| Counter Hero | Why they win |
| Shouyue | Huang Zhong is a sitting duck in Turret Mode. Shouyue can easily snipe him from outside his artillery range. |
| Marco Polo | Marcoโs high mobility allows him to dodge the artillery shells, and his True Damage burst can melt through Huang Zhongโs bonus defenses. |
| Fang | Fang can throw his Ultimate (the large blade disk) directly onto Huang Zhong. Since Huang Zhong is immobile, he is forced to take the full damage or waste his $S1$ to run. |
How to Counter Huang Zhong:
- Don’t Walk into the Circle: If you aren’t a tank, stay out of his Ultimate range. Wait for his 5โ7 shots to be used up before engaging.
- Long-Range Spells: Mages with long-range AOE (like Lady Zhen or Angela) can punish him for standing still.
- Hard CC: Use stuns or displacements (like Liang or Donghuang) to stop him from firing or to pull him out of his defensive position.
Would you like me to recommend a “Lifesteal & Crit” build to help you stay alive while under fire in your Turret Mode?

